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Devlog
0.1.7 Update
July 26, 2017
by
Fluid_Fizzics
Added: Enemy Variants Red Slime Large health pool with a radial explosive attack Blue Slime Ranged slime with heighten movement speed Bug Fixes: Fixed Mage ultimate damage timing QOL: Improved clarity...
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0.1.6
May 12, 2017
by
Fluid_Fizzics
Added: Hud Cool downs Health Updated title screen Randomized loading Screen updated itch.io icon Next build: New enemy variants Future Developments: Level System Story Content: Introduction of chapter...
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0.1.4
May 07, 2017
by
NightGlow74
Yay, we finally added health to both the enemies and the player, death animations to them as well. We are proud to finally have a "playable" game that isn't just playing chicken and avoiding the enemi...
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